![]() ![]() At the time I played this, I didn’t have Nintendo’s online service, so for the sake of this review I’ll be reflecting entirely on Arcade mode. Things start off with you selecting which mode you would like to play in : Arcade, Local, or Online. And what does the victor of this tug-of-war earn? Why, you get to be devoured by the titular monster, the Nidhogg! You’ll find yourself in any of the games almost dozen levels, battling it out head-to-head against either an AI controlled computer, a friend on your couch, or a complete stranger online. It’s a head-to-head battle that’s part platformer, part combat, part tug-of-war, and all insanity. Even without it, however, Nidhogg still has more than its fair share of charms, and it’s the kind of thing worth picking up if you’re in the mood for something unlike anything else out there.Nidhogg 2 for the Nintendo Switch brings a very unique mixture of elements, and smashes them into one single game. Get that, and I imagine you could have matches that take forever, but in the best possible sense of that phrase. It’s just too bad that the challenge will be so short unless you can find someone else to play with. It’s a game that calls for good reflexes, and a good sense of when to fight and when to run away, which means that even if you may be able to beat the game on a medium-length bus ride, you’ll still get a bit of a challenge. As bizarre and as simple as it all sounds, somehow it all comes together really well. The graphics could easily pass for Atari 2600-era (5200 if we’re being generous), the gameplay is best described as a hybrid of platforming and fighting (but with fencing and one-hit kills), and the goal of each level is to get eaten by a giant worm. ![]() It’s a quirky, original game that somehow acts as the lovechild of Proteus and Divekick that I never knew I needed to have in my life. ![]() The good news is that, even in my limited time with the game (limited only in the sense I was able to beat it three times in about an hour), I found plenty to love about it. That’s not the worst thing in the world - even in those suboptimal conditions, Nidhogg is still pretty fun - but it did mean I didn’t experience the game the way it was meant to be experienced. The thing is, I couldn’t find anyone else to play it with, which meant I was stuck playing it by myself. Online, locally, it doesn’t matter Messhof want you to play their game with someone or someones. This is unfair because Nidhogg is meant to be played by as a multiplayer game. You can beat the game in under half an hour playing by yourself, and there’s not a whole bunch of replay value if you’re looking at it through that lens. After all, the reason I have nits to pick with Nidhogg is that, from a single-player perspective, it leaves a little to be desired. To a certain extent, this is unfair on my part. While - spoiler alert - I will be concluding by saying it’s worth picking up, I’m afraid that I can’t be quite so emphatic about when you need to do so. In an ideal world, I’d be giving Nidhogg an A+, writing a few lines about how it was pretty much perfect, and concluding by saying that you need to buy it RIGHT NOW.
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